4 >Synchronization</TITLE
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18 TITLE="Grab Mode Operation"
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38 >terminatorX - Manual</TH
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53 >Chapter 2. Operation</TD
72 NAME="SYNCHRONIZATION"
73 >2.3. Synchronization</A
76 >Let's start off with an example: Say you have two drumloops and one bassline loaded in three turntables. Of course you want these samples to be triggered at the same time but you don't want to invest time to cut them to the exact length. Therefore you decide which of the drumloops to make the sync master. You'll have to do this before you enable the audio engine (for now). Only one turntable can be the sync master. Now you can make the other two sync clients which will cause them to be (re-)triggered whenever the master is (re-)triggered. The number you can select to the right of the <I
79 > sets the trigger delay for the button: if it's set to zero the turntable will be triggered with every master trigger, if it's set to 1 it'll be triggered every 2nd master trigger and so on.</P
81 >A nice side effect of this feature is: you can now scratch the second (sync client) drum loop and no matter whether you're scratching is good or not the beat will be triggered correctly again ;)</P
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123 >Turntable Controls</TD
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136 >Grab Mode Operation</TD