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76 NAME="SYNCHRONIZATION">2.3. Synchronization</H1
77 ><P
78 >Let's start off with an example: Say you have two drumloops
79         and one bassline loaded in three turntables. Of course you want
80         these samples to be triggered at the same time but you don't
81         want to invest time to cut them to the exact length. Therefore
82         you decide which of the drumloops to make the sync
83         master. You'll have to do this before you enable the audio
84         engine (for now). Only one turntable can be the sync master. Now
85         you can make the other two sync clients which will cause them to
86         be (re-)triggered whenever the master is (re-)triggered. The
87         number you can select to the right of the <SPAN
88 CLASS="emphasis"
89 ><I
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91 >client
92           button</I
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94 > sets the trigger delay for the button: if
95         it's set to zero the turntable will be triggered with every
96         master trigger, if it's set to 1 it'll be triggered every 2nd
97         master trigger and so on.</P
98 ><P
99 >A nice side effect of this feature is: you can now scratch
100         the second (sync client) drum loop and no matter whether you're
101         scratching is good or not the beat will be triggered correctly
102         again ;)</P
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